HELIOS offers free simplified Linux distribution for Sony. UNIX, and web clients, released today, under basic agreement with Terra Soft Solutions, a free download of its modified Yellow Dog Linux (YDL). “I am pleased HELIOS chose to bring its enterprise client server solutions to the PS3 running Yellow Dog Linux,” reported Kai Staats.
- Yellow Dog Linux Download
- Yellowdog Linux 6.2
- Linux For Ps3 Download Yellow Dog
- Yellow Dog Linux 6.1 Ps3 Download
Installation, Updates, & Applications:
How to update local packages using yum
'yum' is a powerful software utility used to automatically update and install/remove packages on an
RPM based Linux system, retrieve package information, and automatically resolve dependencies.
Originally created by Terra Soft, 'yup' (Yellow Dog Updater) was improved and is now maintained
by Linux@Duke team at Duke University, becoming yum (Yellow Dog Updater, Modified). yum now
ships with Red Hat and works with Fedora, Mandrake, and of course Yellow Dog Linux and Y-HPC.
Before starting directly with the yum command line options, please be informed that dependency check
is always done with the yum usage. Also the default usage will prompt for Yes/No to ask you if
something is really what you wanted to do. This feature could be overridden by using the - yoption,
though it is strongly suggested that you do use the default option, so that you double confirm what is
happening and also it is a good way to find out all the dependencies of a package.
Pointing to the correct server
In 5.0 and 5.0.1, yum.conf doesn't contain the point to yum repositories, instead the files in /etc/yum.
repos.d do and they should look like this:
yellowdog-base.repo
[base]
name=Yellow Dog Linux 5.0 Base
#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/base/
mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-base-mlist
enabled=1
gpgcheck=0
gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY
yellowdog-extras.repo:
[extras]
name=Yellow Dog Linux 5.0 Extras
#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/extras/
mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-extras-mlist
enabled=1
gpgcheck=0
gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY
yellowdog-updates.repo:
[updates]
name=Yellow Dog Linux 5.0 Updates
#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/updates/
mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-updates-mlist
enabled=1
gpgcheck=0
gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY
Basic yum commands
● yum list -- lists the packages that are not installed but available.
● yum list updates -- lists updates that are available for the installed packages.
● yum list installed -- lists all the installed packages.
● yum install [package name]
yum install php [ENTER]
... this installs the latest version of a package or group of packages, satisfying all the
dependencies.
● yum update [package name]
yum update php [ENTER]
... this updates the php package if an updated release is available for the specified package. If you
would like to update every package that is currently installed in your system, run this command
without any package name. In either case dependencies are checked and satisfied.
● yum info [package name]
yum info php [ENTER]
... this returns a brief introduction of the package your are going to install. You don't have to
have this package installed (unlike rpm -qi). If an updated release of the package is available it
will display information regarding both.
● yum provides [file name]
yum provides /usr/bin/php
... this would return the package that installed the /usr/bin/php file. It differs from rpm -qf the
same way as described for the previous one.
● yum remove [package name]
yum remove php
... this removes the installed php package (dependency check surely done).
There is a yum mailing list available to any user or developer of yum for the discussion of the ongoing
development and usage of this awesome program. For more information, see yum official mailing
lists. https://lists.linux.duke.edu/mailman/listinfo/yum
For more information please visit the official yum webpage.
Use wget to download YDL
wget
If an HTTP connection (via a web browser) stalls or is not of the speed you desire, you may try using
wget.
You can download and install wget for Windows from wget.techknight.com
If you're using MacOS X 10.3, you can download wget from www.statusq.org/
archives/2005/02/22/610/
If you're using Linux, at a root prompt:
wget -c http://[user]:[password]@ydl.net/downloads/enhanced/iso/[iso name] [ENTER]
... where [user] is your username, [password] is your password, and [iso name] is the name of the YDL
image you desire to download.
Audio/Video - PS3 video is a complicated matter. It is
suggested that you review the following in order:
1. Introduction to PS3 video
Introduction
The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,
computers traditionally output to computer monitors. TV screens and computer monitors have very
little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.
Since this involves several completely different sets of standards, things can get complex. This series
will attempt to reduce this complexity, provide some foundation material to better understand how your
PS3 is talking to your TV or computer monitor, and how to adjust the display.
Video terminology
There are many terms and concepts that should be understood to get the best out of your PS3 display.
The following is a list of useful Wikipedia articles:
● Overscan http://en.wikipedia.org/wiki/Overscan
● Computer display standard http://en.wikipedia.org/wiki/Computer_display_standard
Video modes
The PS3 uses a set number of basic video modes, denoted by number rather than by resolution:
60Hz modes
1:480i 2:480p 3:720p 4:1080i 5:1080p
50Hz modes
6:576i 7:576p 8:720p 9:1080i 10:1080p
VESA modes
11:WXGA 12:SXGA 13:WUXGA

60Hz modes are suitable for NTSC televisions, 50Hz modes are suitable for PAL and SECAM
televisions, VESA modes are suitable for computer monitors. An 'i' after a resolution represents an
Interlace mode, and a 'p' represents a Progressive scan mode. Except for old style CRT televisions,
progressive scan is usually the better choice. On top of these basic video modes, several variations are
possible when using the ps3videomode tool. The default is YPbPr (called YUV by ps3videomode) and
Overscan. RGB and / or full screen can be chosen instead. The best variations for you depend on the
monitor or television you use. We recommend that you find the basic video mode that works best for
you, then try out the variations later.
During installation
When installing Yellow Dog Linux 5.0, you will need a monitor or television capable of at least 3:720p
in order to perform a graphical install. If you do not have this capability, or running 'install' at the
KBoot prompt does not work with your monitor or television, 'installtext' may be used instead. This
will force the Yellow Dog Linux 5.0 installer to run in a low-resolution text mode.
Once the system is installed, you will need to start your system by typing 'ydltext' and hitting enter at
the KBoot prompt. This will start Yellow Dog Linux 5.0 in a low resolution text mode.
If the default graphical install is supported by your hardware, then after installation, the default 'ydl'
boot can be used.
Minimum video mode for Yellow Dog Linux 5.0
The minimum supported graphical mode for running Yellow Dog Linux 5.0 is mode number 3:720p.
If you use a Composite connection, the graphical install is not supported. You will need to use the text
based installer and then modify your post-install environment to support graphics. However, this is
painful and not highly recommended as the resolution is too low for many applications to be useful.
But it is mentioned in here on how to do it.
2. PS3 video connections.
Introduction
The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,
computers traditionally output to computer monitors. TV screens and computer monitors have very
little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.
Since this involves several completely different sets of standards, things can get complex. This will
explain the various types of video connections used by the PS3.
Different video connectors for different monitors and televisions
High-Definition Multimedia Interface (HDMI)
This is the best connection for running Yellow Dog Linux 5.0 on your PS3. It
allows for the full range of video modes, as long as your monitor or TV
supports them. You will need to consult the documentation for your display to
find out which modes it will support. It is connected by connecting an HDMI
cable to the HDMI port on your PS3 and the HDMI port on your TV. 7.1
channel sound will also be transmitted over the HDMI cable. If you are buying a
short cable, it does not matter if you buy an expensive one or a cheap one.
HDMI cables can be purchased from the The Store.
Digital Visual Interface (DVI)
This is the second best connection for running Yellow Dog Linux 5.0 on your PS3, but only if your
monitor or TV supports High-Bandwidth Digital Content Protection (HDCP). It allows for the full
range of video modes, as long as your monitor or TV supports them. You will need to consult the
documentation for your display to find out which modes it will support. It is connected by connecting
an HDMI to DVI cable to the HDMI port on your PS3 and the DVI port on your TV. No sound is
included in the DVI connection. If you are buying a short cable, it does not matter if you buy an
expensive one or a cheap one.
Component video
This is the third best connection. It is connected by a cable from the PS3 AV
Multi-Out port to your TV or monitor's component ports (red, green, and blue
plugs for video; white and red plugs for stereo audio). PlayStation 2 AV
Multi-Out cables will also work. This connection will again allow the modes
your monitor supports, except for 5:1080p, 10:1080p, 11:WXGA, 12:SXGA,
and 13:WUXGA. Common video modes seen here at Terra Soft Solutions are
1:480i, 2:480p, 3:720p and 4:1080i. Note that this defaults to a YPbPr analogue
signal with sync on green (or maybe sync on luma), but can be switched to RGB. Component cables
can be purchased from the The Store.
VGA connector
A YPbPr component to VGA transcoder can be combined with the component connection above to
connect to VGA monitors. These transcoders can be very expensive, but a cheap one used by one of
our staff is the VDigi VD-Z3. The YPbPr component signals are transcoded to RGB signals plus the
sync signals are stripped out and supplied to the VGA connector as separate horizontal and vertical
sync signals. Everything said above about the component connection applies to VGA connections as
well. Interlaced modes are typically not supported by most VGA monitors. 3:720p using this
connection method seems to work with most computer monitors.
SCART
SCART is a European standard connector that can do the equivalent of component, S-Video, or
composite, as well as stereo audio. See those sections for details. It is connected by a cable from the
PS3 AV Multi-Out port to your TV or monitor's SCART port. PlayStation 2 AV Multi-Out cables will
also work.
S-Video
This is the second worst-case connection. S-Video does not support the minimum recommended
resolutions for Yellow Dog Linux 5.0 (3:720p). Only the lowest of resolutions are supported: 1:480i or
6:576i. Stereo audio is supported via the white and red plugs. It is connected by a cable from the PS3
AV Multi-Out port to your TVs S-Video port. PlayStation 2 AV Multi-Out cables will also work.
Composite video
This is the worst-case connection. Composite does not support the minimum recommended resolutions
for Yellow Dog Linux 5.0 (3:720p). Only the lowest of resolutions are supported: 1:480i or 6:576i.
Stereo audio is supported via the white and red plugs. This is the only connection type that is supported
by the cables that come with the PS3.
The various PS3 AV Multi-Out and PlayStation 2 AV Multi-Out cables can be purchased from
electronic games stores, eBay, direct from Sony, or from The Store.
3. Selecting a PS3 video mode.
Introduction
The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,
computers traditionally output to computer monitors. TV screens and computer monitors have very
little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.
Since this involves several completely different sets of standards, things can get complex. This
HOWTO shows you how to select the perfect video mode for Yellow Dog Linux running on the PS3.
Selecting a video mode
The basic tool for testing video modes is ps3videomode. You need to be running in text mode when
you use this, as the Linux graphics system is unable to respond properly to the way that the PS3
changes video modes. Control-Alt-F1 will switch Yellow Dog Linux 5.0 to use the first text console,
where you need to log in as root before you can use the ps3videomode tool. Using ps3videomode --
help will show this help text:
Version: 1.00
Usage: ps3videomode [options] [parameters]
ps3videomode - show and modify video settings
OPTIONS
--help, -h
--video, -v
--rgb, -r RGB color space
--full, -f full screen mode
--dither,-d dither ON
video parameters:
0:auto mode
YUV
60Hz 1:480i 2:480p 3:720p 4:1080i 5:1080p
50Hz 6:576i 7:576p 8:720p 9:1080i 10:1080p
RGB
vesa 11:WXGA 12:SXGA 13WUXGA
60Hz 33:480i 34:480p 35:720p 36:1080i 37:1080p
50Hz 38:576i 39:576p 40:720p 41:1080i 42:1080p
If no arguments are given, ps3videomode displays the current mode
You may try several video modes to determine which will work with your monitor or television. The
mode can be changed by invoking the ps3videomode program:
ps3videomode -v #
Where # is one of the video mode numbers listed above. The default 'install' and 'ydl' options use
mode 3:720p. Note that the variations will change the actual video mode number used. You can use
this actual video mode directly, and you have to when you set the mode in kboot.conf.
The ps3videomode program will only change the resolution for the current display and is only usable in
a text terminal as a way to gauge which modes will work well for your system. It will only affect the
current virtual terminal, leaving the others scrambled. It may be that you need to try any particular
video mode using the GameOS first before it will work with Linux. This is still being investigated.
There is a small script called ps3_video_test.sh that can help test video modes. It takes a basic numeric
video resolution as used by ps3videomode, switching between the variations with a 20 second pause
between them to give you a chance to see the results. It also prints some colored text and a bar of stars
so that you can check overscan and correct color mode. Underneath the bar of stars will be the video
mode currently being shown. With no arguments, ps3_video_test will scan through all the basic video
modes. As a safety feature, ps3_video_test will return to the video mode the PS3 was in before it
started.
Once you have determined the best video mode, you will need to change the boot and graphical
configurations to match.
4. Configuring YDL 5.0 for the chosen PS3 video mode.
Introduction
The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,
computers traditionally output to computer monitors. TV screens and computer monitors have very
little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.
Since this involves several completely different sets of standards, things can get complex. This will
show you how to make your selected PS3 video mode permanent.
Boot configuration
Once you have determined the video mode you find best for your monitor or television, you may make
the change more permanent by editing your /etc/kboot.conf file, adding a configuration with the video
argument you would like. For example, the kboot.conf file generated by the Yellow Dog Linux 5.0
installer provides four different modes:
# kboot.conf generated by anaconda
default=ydl
timeout=10
root=/dev/sda1
ydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3
initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img
root=/dev/sda2 init=/sbin/init video=ps3fb:mode:3 rhgb'
ydl480i='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3
initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img
root=/dev/sda2 init=/sbin/init video=ps3fb:mode:1 rhgb'
ydl1080i='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3
initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img
root=/dev/sda2 init=/sbin/init video=ps3fb:mode:4 rhgb'
ydltext='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3
initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img
root=/dev/sda2 init=/sbin/init 3'
The above lines DO NOT WRAP.
If none of these meet your needs, you may copy one of these lines, replace the label and edit the
video=ps3fb:mode:# number. For example, to make a new configuration named myconfig that will
start with mode 5:1080p:
myconfig='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3
initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img
root=/dev/sda2 init=/sbin/init video=ps3fb:mode:5 rhgb'
The above lines DO NOT WRAP.
If you wish to make the the default boot, change the default=ydl line to read:
default=myconfig
When you reboot, it will use this video mode as the default.
Graphical mode configuration
You will also need to modify /etc/X11/xorg.conf to make sure that the Linux graphic mode works fine.
Look for the Screen section and modify it to look like this:
Section 'Screen'
Identifier 'Screen0'
Device 'Card0'
Monitor 'Monitor0'
DefaultDepth 24
DefaultFbBPP 32
SubSection 'Display'
Depth 8
FbBPP 32
Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'
EndSubSection
SubSection 'Display'
Depth 16
FbBPP 32
Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'
EndSubSection
SubSection 'Display'
Depth 24
FbBPP 32
Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'
EndSubSection
EndSection
This relies on the fact that Xorg will ignore any invalid screen resolutions, and there will only be one
valid screen resolution at a time on the PS3. Note that this does include the WXGA mode, and while
WXGA is a set of non standard resolutions, 1280x768 is the resolution currently supported by the PS3.
5. PS3 video tips and tricks.
Introduction
The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,
computers traditionally output to computer monitors. TV screens and computer monitors have very
little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.
Since this involves several completely different sets of standards, things can get complex. This includes
various tips and tricks that could help you get the best display out of your PS3.
Tips and tricks
If you have a VGA and DVI monitor that does not support HDCP (most LCD computer monitors
match this description) it is worthwhile plugging in a HDMI to DVI cable AND using a component to
VGA transcoder. The image will be shown via the VGA connection, but there will be an initial
handshake via the DVI connection that lets the PS3 know which video modes the monitor really
supports. Often this will help make KBoot readable, even if it ends up being purple. Some monitors
will automatically switch to the DVI input, you will have to manually switch back to the VGA input.
Most of the video modes are wide screen resolutions. These may not display well on non wide screen
monitors. Sometimes the picture will be stretched vertically to get it to fit the screen. On LCD monitors
this usually results in less than optimal displays.
CRT based televisions are typically the only monitor type that can show interlaced modes well. Others
will do some sort of conversion to display interlaced modes, and a lot of these conversion methods
don't work well with typical computer displays. If you end up with ugly, hard to read fonts, you may be
suffering from this problem. Best to stick with the progressive scan modes.
The choice between YUV and RGB will only affect the colors. If the colors are all weird when you try
the default YUV, try changing to RGB.
The choice between overscan and fullscreen doesn't actually change the resolution. The default
overscan mode will restrict all output to the central part of the display, with black borders around all
four edges. Fullscreen mode uses all of the display. The problem is that televisions often only show the
central part, which makes overscan the better choice for those televisions. Computer monitors usually
can handle fullscreen. A big problem is that the overscan region is not exact, some adjusting of your
televisions horizontal and vertical controls will be needed to get the best result.
It may be that you need to try any particular video mode using the GameOS first before it will work
with Linux. This is still being investigated.
Advanced : the variations are set by the upper bits in the mode number that is actually sent to the
graphics hardware, and there are some undocumented bits. While they didn't seem to have any affect
during our testing, they may work for you. DVI is bit 0x0040, and HDCP_OFF (ps3videomode -H) is
bit 0x1000.
6. Switching to Graphical Mode after Text Based Install.
1. At the 'localhost login' prompt, enter 'root'. Press [ENTER]
2. At the root password (this was set during installation) and press [ENTER]
3. Via the command line interface which you have just entered, download the Xautoconfig
program:
wget http://www.terrasoftsolutions.com/support/solutions/ydl_5.0/Xautoconfig-0.23-
2.ydl.2.ppc.rpm [ENTER]
4. Install this RPM:
rpm -ivh Xautoconfig-0.23-2.ydl.2.ppc.rpm [ENTER]
5. Type Xautoconfig and press [ENTER]. It will create the file /etc/X11/xorg.conf and set it up with
the parameters necessary to run a graphical system.
6. Edit the file /etc/inittab. Look for the line that reads:
id:3:initdefault:
... and change it to:
id:5:initdefault:
7. Edit the file /etc/kboot.conf and change the line that reads:
default=ydl
... to ...
default=ydl480i
8. Reboot your system:
reboot [ENTER]
Your system will now start by default into a low resolutions graphical mode.
7. Networking.
Installing the built-in Sony PS3 Wi-Fi kernel
1. Update the firmware on your PS3. This can be achieved from GameOS with the Software Update
function in settings. This must be v1.6 or newer.
2. Download the new PS3 Wi-Fi enabled kernel (if you are upgrading a prior install). This is
found via your YDL.net Enhanced account or the public mirrors. You will need kernel-ps3-
2.6.16-20070425.ydl.3.ppc64.rpm or newer.
3. Install the new kernel;
rpm -ivh /path/to/kernel-ps3-2.6.16-20070425.ydl.3.ppc64.rpm [ENTER]
4. Edit /etc/kboot.conf. Copy the default kernel line in kboot.conf, then modify the
original line to point to the new kernel: For example, if your default kernel line is:
ydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.2ps3 initrd=/dev/sda1:/
initrd-2.6.16-20061110.ydl.2ps3.img (wrap)
root=/dev/sda2 video=ps3fb:mode:3 rhgb'
... the modified entry would like this:
ydl='/dev/sda1:/vmlinux-2.6.16-20070425.ydl.3ps3 initrd=/dev/sda1:/
initrd-2.6.16-20070425.ydl.3ps3.img (wrap)
root=/dev/sda2 init=/sbin/init video=ps3fb:mode:3 rhgb'
oldydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.2ps3 initrd=/dev/sda1:/
initrd-2.6.16-20061110.ydl.2ps3.img (wrap)
root=/dev/sda2 video=ps3fb:mode:3 rhgb'
... where 'oldydl' is your original kernel.
5. Reboot.
Configuring the built-in Sony PS3 Wi-Fi
1. Update the firmware on your PS3. This can be achieved from GameOS with the Software Update
function in settings. This must be v1.6 or newer.
2. Unplug the ethernet cable, eth0 is both the wired and wireless Ethernet port on PS3s.
3. Launch system-config-network (Network in the Settings menu)
4. Delete the eth0 (gelic_net) interface.
5. Create a Wireless connection.
6. You may now configure that wireless connection as you would with other YDL versions. One
note here that confused me when I did this was that the ESSID specified as 'Auto', when I
actually needed to remove that and select the Auto radio button.
7. You can now activate the interface.
8. Enjoy your new wireless enabled PS3!
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Yellowdog Linux 6.2
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