Yellow Dog Linux Ps3 Download

HELIOS offers free simplified Linux distribution for Sony. UNIX, and web clients, released today, under basic agreement with Terra Soft Solutions, a free download of its modified Yellow Dog Linux (YDL). “I am pleased HELIOS chose to bring its enterprise client server solutions to the PS3 running Yellow Dog Linux,” reported Kai Staats.

  1. Yellow Dog Linux Download
  2. Yellowdog Linux 6.2
  3. Linux For Ps3 Download Yellow Dog
  4. Yellow Dog Linux 6.1 Ps3 Download

Installation, Updates, & Applications:


How to update local packages using yum


'yum' is a powerful software utility used to automatically update and install/remove packages on an

RPM based Linux system, retrieve package information, and automatically resolve dependencies.

Originally created by Terra Soft, 'yup' (Yellow Dog Updater) was improved and is now maintained

by Linux@Duke team at Duke University, becoming yum (Yellow Dog Updater, Modified). yum now

ships with Red Hat and works with Fedora, Mandrake, and of course Yellow Dog Linux and Y-HPC.

Before starting directly with the yum command line options, please be informed that dependency check

is always done with the yum usage. Also the default usage will prompt for Yes/No to ask you if

something is really what you wanted to do. This feature could be overridden by using the - yoption,

though it is strongly suggested that you do use the default option, so that you double confirm what is

happening and also it is a good way to find out all the dependencies of a package.


Pointing to the correct server

In 5.0 and 5.0.1, yum.conf doesn't contain the point to yum repositories, instead the files in /etc/yum.

repos.d do and they should look like this:

yellowdog-base.repo

[base]

name=Yellow Dog Linux 5.0 Base

#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/base/

mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-base-mlist

enabled=1

gpgcheck=0

gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY

yellowdog-extras.repo:

[extras]

name=Yellow Dog Linux 5.0 Extras

#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/extras/

mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-extras-mlist

enabled=1

gpgcheck=0

gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY

yellowdog-updates.repo:

[updates]

name=Yellow Dog Linux 5.0 Updates

#baseurl=http://ftp.yellowdoglinux.com/pub/yellowdog/yum/5.0/updates/

mirrorlist=http://www.terrasoftsolutions.com/resources/yd50-updates-mlist

enabled=1

gpgcheck=0

gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY


Basic yum commands

yum list -- lists the packages that are not installed but available.

yum list updates -- lists updates that are available for the installed packages.

yum list installed -- lists all the installed packages.

yum install [package name]

yum install php [ENTER]

... this installs the latest version of a package or group of packages, satisfying all the

dependencies.

yum update [package name]

yum update php [ENTER]

... this updates the php package if an updated release is available for the specified package. If you

would like to update every package that is currently installed in your system, run this command

without any package name. In either case dependencies are checked and satisfied.

yum info [package name]

yum info php [ENTER]

... this returns a brief introduction of the package your are going to install. You don't have to

have this package installed (unlike rpm -qi). If an updated release of the package is available it

will display information regarding both.

yum provides [file name]

yum provides /usr/bin/php

... this would return the package that installed the /usr/bin/php file. It differs from rpm -qf the

same way as described for the previous one.

yum remove [package name]

yum remove php

... this removes the installed php package (dependency check surely done).

There is a yum mailing list available to any user or developer of yum for the discussion of the ongoing

development and usage of this awesome program. For more information, see yum official mailing

lists. https://lists.linux.duke.edu/mailman/listinfo/yum


For more information please visit the official yum webpage.

Use wget to download YDL

wget

If an HTTP connection (via a web browser) stalls or is not of the speed you desire, you may try using

wget.

You can download and install wget for Windows from wget.techknight.com

If you're using MacOS X 10.3, you can download wget from www.statusq.org/

archives/2005/02/22/610/

If you're using Linux, at a root prompt:

wget -c http://[user]:[password]@ydl.net/downloads/enhanced/iso/[iso name] [ENTER]

... where [user] is your username, [password] is your password, and [iso name] is the name of the YDL

image you desire to download.


Audio/Video - PS3 video is a complicated matter. It is

suggested that you review the following in order:


1. Introduction to PS3 video


Introduction

The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,

computers traditionally output to computer monitors. TV screens and computer monitors have very

little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.

Since this involves several completely different sets of standards, things can get complex. This series

will attempt to reduce this complexity, provide some foundation material to better understand how your

PS3 is talking to your TV or computer monitor, and how to adjust the display.


Video terminology

There are many terms and concepts that should be understood to get the best out of your PS3 display.

The following is a list of useful Wikipedia articles:

Overscan http://en.wikipedia.org/wiki/Overscan

Computer display standard http://en.wikipedia.org/wiki/Computer_display_standard


Video modes

The PS3 uses a set number of basic video modes, denoted by number rather than by resolution:

60Hz modes

1:480i 2:480p 3:720p 4:1080i 5:1080p

50Hz modes

6:576i 7:576p 8:720p 9:1080i 10:1080p

VESA modes

11:WXGA 12:SXGA 13:WUXGA

Download


60Hz modes are suitable for NTSC televisions, 50Hz modes are suitable for PAL and SECAM

televisions, VESA modes are suitable for computer monitors. An 'i' after a resolution represents an

Interlace mode, and a 'p' represents a Progressive scan mode. Except for old style CRT televisions,

progressive scan is usually the better choice. On top of these basic video modes, several variations are

possible when using the ps3videomode tool. The default is YPbPr (called YUV by ps3videomode) and

Overscan. RGB and / or full screen can be chosen instead. The best variations for you depend on the

monitor or television you use. We recommend that you find the basic video mode that works best for

you, then try out the variations later.


During installation

When installing Yellow Dog Linux 5.0, you will need a monitor or television capable of at least 3:720p

in order to perform a graphical install. If you do not have this capability, or running 'install' at the

KBoot prompt does not work with your monitor or television, 'installtext' may be used instead. This

will force the Yellow Dog Linux 5.0 installer to run in a low-resolution text mode.

Once the system is installed, you will need to start your system by typing 'ydltext' and hitting enter at

the KBoot prompt. This will start Yellow Dog Linux 5.0 in a low resolution text mode.


If the default graphical install is supported by your hardware, then after installation, the default 'ydl'

boot can be used.


Minimum video mode for Yellow Dog Linux 5.0

The minimum supported graphical mode for running Yellow Dog Linux 5.0 is mode number 3:720p.

If you use a Composite connection, the graphical install is not supported. You will need to use the text

based installer and then modify your post-install environment to support graphics. However, this is

painful and not highly recommended as the resolution is too low for many applications to be useful.

But it is mentioned in here on how to do it.


2. PS3 video connections.


Introduction

The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,

computers traditionally output to computer monitors. TV screens and computer monitors have very

little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.

Since this involves several completely different sets of standards, things can get complex. This will

explain the various types of video connections used by the PS3.


Different video connectors for different monitors and televisions

High-Definition Multimedia Interface (HDMI)

This is the best connection for running Yellow Dog Linux 5.0 on your PS3. It

allows for the full range of video modes, as long as your monitor or TV

supports them. You will need to consult the documentation for your display to

find out which modes it will support. It is connected by connecting an HDMI

cable to the HDMI port on your PS3 and the HDMI port on your TV. 7.1

channel sound will also be transmitted over the HDMI cable. If you are buying a

short cable, it does not matter if you buy an expensive one or a cheap one.

HDMI cables can be purchased from the The Store.

Digital Visual Interface (DVI)


This is the second best connection for running Yellow Dog Linux 5.0 on your PS3, but only if your

monitor or TV supports High-Bandwidth Digital Content Protection (HDCP). It allows for the full

range of video modes, as long as your monitor or TV supports them. You will need to consult the

documentation for your display to find out which modes it will support. It is connected by connecting

an HDMI to DVI cable to the HDMI port on your PS3 and the DVI port on your TV. No sound is

included in the DVI connection. If you are buying a short cable, it does not matter if you buy an

expensive one or a cheap one.


Component video

This is the third best connection. It is connected by a cable from the PS3 AV

Multi-Out port to your TV or monitor's component ports (red, green, and blue

plugs for video; white and red plugs for stereo audio). PlayStation 2 AV

Multi-Out cables will also work. This connection will again allow the modes

your monitor supports, except for 5:1080p, 10:1080p, 11:WXGA, 12:SXGA,

and 13:WUXGA. Common video modes seen here at Terra Soft Solutions are

1:480i, 2:480p, 3:720p and 4:1080i. Note that this defaults to a YPbPr analogue

signal with sync on green (or maybe sync on luma), but can be switched to RGB. Component cables

can be purchased from the The Store.


VGA connector

A YPbPr component to VGA transcoder can be combined with the component connection above to

connect to VGA monitors. These transcoders can be very expensive, but a cheap one used by one of

our staff is the VDigi VD-Z3. The YPbPr component signals are transcoded to RGB signals plus the

sync signals are stripped out and supplied to the VGA connector as separate horizontal and vertical

sync signals. Everything said above about the component connection applies to VGA connections as

well. Interlaced modes are typically not supported by most VGA monitors. 3:720p using this

connection method seems to work with most computer monitors.


SCART

SCART is a European standard connector that can do the equivalent of component, S-Video, or

composite, as well as stereo audio. See those sections for details. It is connected by a cable from the

PS3 AV Multi-Out port to your TV or monitor's SCART port. PlayStation 2 AV Multi-Out cables will

also work.


S-Video

This is the second worst-case connection. S-Video does not support the minimum recommended

resolutions for Yellow Dog Linux 5.0 (3:720p). Only the lowest of resolutions are supported: 1:480i or

6:576i. Stereo audio is supported via the white and red plugs. It is connected by a cable from the PS3

AV Multi-Out port to your TVs S-Video port. PlayStation 2 AV Multi-Out cables will also work.


Composite video

This is the worst-case connection. Composite does not support the minimum recommended resolutions

for Yellow Dog Linux 5.0 (3:720p). Only the lowest of resolutions are supported: 1:480i or 6:576i.

Stereo audio is supported via the white and red plugs. This is the only connection type that is supported

by the cables that come with the PS3.

The various PS3 AV Multi-Out and PlayStation 2 AV Multi-Out cables can be purchased from

electronic games stores, eBay, direct from Sony, or from The Store.


3. Selecting a PS3 video mode.


Introduction

The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,

computers traditionally output to computer monitors. TV screens and computer monitors have very

little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.

Since this involves several completely different sets of standards, things can get complex. This

HOWTO shows you how to select the perfect video mode for Yellow Dog Linux running on the PS3.


Selecting a video mode

The basic tool for testing video modes is ps3videomode. You need to be running in text mode when

you use this, as the Linux graphics system is unable to respond properly to the way that the PS3

changes video modes. Control-Alt-F1 will switch Yellow Dog Linux 5.0 to use the first text console,

where you need to log in as root before you can use the ps3videomode tool. Using ps3videomode --

help will show this help text:

Version: 1.00

Usage: ps3videomode [options] [parameters]

ps3videomode - show and modify video settings

OPTIONS

--help, -h

--video, -v

--rgb, -r RGB color space

--full, -f full screen mode

--dither,-d dither ON

video parameters:

0:auto mode

YUV

60Hz 1:480i 2:480p 3:720p 4:1080i 5:1080p

50Hz 6:576i 7:576p 8:720p 9:1080i 10:1080p

RGB

vesa 11:WXGA 12:SXGA 13WUXGA

60Hz 33:480i 34:480p 35:720p 36:1080i 37:1080p

50Hz 38:576i 39:576p 40:720p 41:1080i 42:1080p

If no arguments are given, ps3videomode displays the current mode

You may try several video modes to determine which will work with your monitor or television. The

mode can be changed by invoking the ps3videomode program:

ps3videomode -v #

Where # is one of the video mode numbers listed above. The default 'install' and 'ydl' options use

mode 3:720p. Note that the variations will change the actual video mode number used. You can use

this actual video mode directly, and you have to when you set the mode in kboot.conf.

The ps3videomode program will only change the resolution for the current display and is only usable in

a text terminal as a way to gauge which modes will work well for your system. It will only affect the

current virtual terminal, leaving the others scrambled. It may be that you need to try any particular

video mode using the GameOS first before it will work with Linux. This is still being investigated.

There is a small script called ps3_video_test.sh that can help test video modes. It takes a basic numeric

video resolution as used by ps3videomode, switching between the variations with a 20 second pause

between them to give you a chance to see the results. It also prints some colored text and a bar of stars

so that you can check overscan and correct color mode. Underneath the bar of stars will be the video

mode currently being shown. With no arguments, ps3_video_test will scan through all the basic video

modes. As a safety feature, ps3_video_test will return to the video mode the PS3 was in before it

started.

Once you have determined the best video mode, you will need to change the boot and graphical

configurations to match.


4. Configuring YDL 5.0 for the chosen PS3 video mode.


Introduction

The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,

computers traditionally output to computer monitors. TV screens and computer monitors have very

little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.

Since this involves several completely different sets of standards, things can get complex. This will

show you how to make your selected PS3 video mode permanent.


Boot configuration

Once you have determined the video mode you find best for your monitor or television, you may make

the change more permanent by editing your /etc/kboot.conf file, adding a configuration with the video

argument you would like. For example, the kboot.conf file generated by the Yellow Dog Linux 5.0

installer provides four different modes:

# kboot.conf generated by anaconda

default=ydl


timeout=10

root=/dev/sda1

ydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3

initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img

root=/dev/sda2 init=/sbin/init video=ps3fb:mode:3 rhgb'

ydl480i='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3

initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img

root=/dev/sda2 init=/sbin/init video=ps3fb:mode:1 rhgb'

ydl1080i='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3

initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img

root=/dev/sda2 init=/sbin/init video=ps3fb:mode:4 rhgb'

ydltext='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3

initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img

root=/dev/sda2 init=/sbin/init 3'

The above lines DO NOT WRAP.


If none of these meet your needs, you may copy one of these lines, replace the label and edit the

video=ps3fb:mode:# number. For example, to make a new configuration named myconfig that will

start with mode 5:1080p:

myconfig='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.1ps3

initrd=/dev/sda1:/initrd-2.6.16-20061110.ydl.1ps3.img

root=/dev/sda2 init=/sbin/init video=ps3fb:mode:5 rhgb'

The above lines DO NOT WRAP.


If you wish to make the the default boot, change the default=ydl line to read:

default=myconfig

When you reboot, it will use this video mode as the default.


Graphical mode configuration

You will also need to modify /etc/X11/xorg.conf to make sure that the Linux graphic mode works fine.

Look for the Screen section and modify it to look like this:

Section 'Screen'

Identifier 'Screen0'

Device 'Card0'

Monitor 'Monitor0'

DefaultDepth 24

DefaultFbBPP 32

SubSection 'Display'

Depth 8

FbBPP 32

Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'

EndSubSection

SubSection 'Display'

Depth 16

FbBPP 32

Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'

EndSubSection

SubSection 'Display'

Depth 24

FbBPP 32

Modes '1920x1200' '1920x1080' '1280x1024' '1280x768' '1280x720' '720x576' '720x480'

EndSubSection

EndSection

This relies on the fact that Xorg will ignore any invalid screen resolutions, and there will only be one

valid screen resolution at a time on the PS3. Note that this does include the WXGA mode, and while

WXGA is a set of non standard resolutions, 1280x768 is the resolution currently supported by the PS3.


5. PS3 video tips and tricks.


Introduction

The PS3 is both a game console and a computer. Game consoles traditionally output to TV screens,

computers traditionally output to computer monitors. TV screens and computer monitors have very

little in common. The PS3 can output to both, and can also output to High-Definition (HD) TV screens.

Since this involves several completely different sets of standards, things can get complex. This includes

various tips and tricks that could help you get the best display out of your PS3.


Tips and tricks

If you have a VGA and DVI monitor that does not support HDCP (most LCD computer monitors

match this description) it is worthwhile plugging in a HDMI to DVI cable AND using a component to

VGA transcoder. The image will be shown via the VGA connection, but there will be an initial

handshake via the DVI connection that lets the PS3 know which video modes the monitor really

supports. Often this will help make KBoot readable, even if it ends up being purple. Some monitors

will automatically switch to the DVI input, you will have to manually switch back to the VGA input.

Most of the video modes are wide screen resolutions. These may not display well on non wide screen

monitors. Sometimes the picture will be stretched vertically to get it to fit the screen. On LCD monitors

this usually results in less than optimal displays.

CRT based televisions are typically the only monitor type that can show interlaced modes well. Others

will do some sort of conversion to display interlaced modes, and a lot of these conversion methods

don't work well with typical computer displays. If you end up with ugly, hard to read fonts, you may be

suffering from this problem. Best to stick with the progressive scan modes.

The choice between YUV and RGB will only affect the colors. If the colors are all weird when you try

the default YUV, try changing to RGB.

The choice between overscan and fullscreen doesn't actually change the resolution. The default

overscan mode will restrict all output to the central part of the display, with black borders around all

four edges. Fullscreen mode uses all of the display. The problem is that televisions often only show the

central part, which makes overscan the better choice for those televisions. Computer monitors usually

can handle fullscreen. A big problem is that the overscan region is not exact, some adjusting of your

televisions horizontal and vertical controls will be needed to get the best result.

It may be that you need to try any particular video mode using the GameOS first before it will work

with Linux. This is still being investigated.

Advanced : the variations are set by the upper bits in the mode number that is actually sent to the

graphics hardware, and there are some undocumented bits. While they didn't seem to have any affect

during our testing, they may work for you. DVI is bit 0x0040, and HDCP_OFF (ps3videomode -H) is

bit 0x1000.


6. Switching to Graphical Mode after Text Based Install.

1. At the 'localhost login' prompt, enter 'root'. Press [ENTER]

2. At the root password (this was set during installation) and press [ENTER]

3. Via the command line interface which you have just entered, download the Xautoconfig

program:

wget http://www.terrasoftsolutions.com/support/solutions/ydl_5.0/Xautoconfig-0.23-

2.ydl.2.ppc.rpm [ENTER]

4. Install this RPM:

rpm -ivh Xautoconfig-0.23-2.ydl.2.ppc.rpm [ENTER]

5. Type Xautoconfig and press [ENTER]. It will create the file /etc/X11/xorg.conf and set it up with

the parameters necessary to run a graphical system.

6. Edit the file /etc/inittab. Look for the line that reads:

id:3:initdefault:

... and change it to:

id:5:initdefault:

7. Edit the file /etc/kboot.conf and change the line that reads:

default=ydl

... to ...

default=ydl480i

8. Reboot your system:

reboot [ENTER]

Your system will now start by default into a low resolutions graphical mode.


7. Networking.


Installing the built-in Sony PS3 Wi-Fi kernel

1. Update the firmware on your PS3. This can be achieved from GameOS with the Software Update

function in settings. This must be v1.6 or newer.

2. Download the new PS3 Wi-Fi enabled kernel (if you are upgrading a prior install). This is

found via your YDL.net Enhanced account or the public mirrors. You will need kernel-ps3-

2.6.16-20070425.ydl.3.ppc64.rpm or newer.

3. Install the new kernel;

rpm -ivh /path/to/kernel-ps3-2.6.16-20070425.ydl.3.ppc64.rpm [ENTER]

4. Edit /etc/kboot.conf. Copy the default kernel line in kboot.conf, then modify the

original line to point to the new kernel: For example, if your default kernel line is:

ydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.2ps3 initrd=/dev/sda1:/

initrd-2.6.16-20061110.ydl.2ps3.img (wrap)

root=/dev/sda2 video=ps3fb:mode:3 rhgb'

... the modified entry would like this:

ydl='/dev/sda1:/vmlinux-2.6.16-20070425.ydl.3ps3 initrd=/dev/sda1:/

initrd-2.6.16-20070425.ydl.3ps3.img (wrap)

root=/dev/sda2 init=/sbin/init video=ps3fb:mode:3 rhgb'

oldydl='/dev/sda1:/vmlinux-2.6.16-20061110.ydl.2ps3 initrd=/dev/sda1:/

initrd-2.6.16-20061110.ydl.2ps3.img (wrap)

root=/dev/sda2 video=ps3fb:mode:3 rhgb'

... where 'oldydl' is your original kernel.

5. Reboot.


Configuring the built-in Sony PS3 Wi-Fi

1. Update the firmware on your PS3. This can be achieved from GameOS with the Software Update

function in settings. This must be v1.6 or newer.

2. Unplug the ethernet cable, eth0 is both the wired and wireless Ethernet port on PS3s.

3. Launch system-config-network (Network in the Settings menu)

4. Delete the eth0 (gelic_net) interface.

5. Create a Wireless connection.

6. You may now configure that wireless connection as you would with other YDL versions. One

note here that confused me when I did this was that the ESSID specified as 'Auto', when I

actually needed to remove that and select the Auto radio button.

7. You can now activate the interface.

8. Enjoy your new wireless enabled PS3!

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